![]() For those who use the default battle system, once a turn’s started, the action order for the turn becomes set and unchanged for the remainder of that turn. ![]() This script will cause the first animation to finish playing and then continue forth. When a character dual wields and attacks a single target, if an animation lasts too long, it will interrupt and/or halt the next animation from occurring. This fix will cause the animation to play only once.Ī new bug. When an all-screen animation is played against a group of enemies, the animation bitmap is actually made multiple times, thus causing a pretty extreme overlay when there are a lot of enemies on screen. This script provides various changes made to the main engine including bug fixes and GUI upgrades.įirst, we’ll go over what bugs were found. ![]() This is the core engine for Yanfly Engine Ace, made for RPG Maker VX Ace. ![]()
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December 2022
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